




The new tracks added are the Czech Republic’s Brno, Portugal’s Estoril, Malaysia’s Sepang, Australia’s Phillip Island and the Spanish Valencia circuit. Ignoring the real life mid-2002-season changes to four-stroke machines for some riders, Alex Barros and Loris Capirossi still ride the Sito Pons Honda NSR500, Daijiro Kato rides a Gresini Honda NSR500, Tetsuya Harada rides a Pramac Honda NSR500, Jurgen Van den Goorbergh rides a Kanemoto Honda NSR500, Norick Abe and Pere Riba ride D’Antin Yamaha YZR500s, Shinya Nakano and Olivier Jacque ride Tech 3 Yamaha YZR500s, Garry McCoy and John Hopkins ride WCM Yamaha YZR500s and Jeremy McWilliams and Nobuatsu Aoki ride the Proton KR3 Triples.įive more current MotoGP tracks have been added to MotoGP 2’s 10 for a total of 15 accurately reproduced circuits in MotoGP 3. Valentino Rossi and Tohru Ukawa are on the new V5 Honda RC211V, Max Biaggi and Carlos Checa ride the inline-four-cylinder Yamaha YZR-M1s, Kenny Roberts and Sete Gibernau push V4 Suzuki GSV-Rs to the limit and Regis Laconi tries to control the powerful Aprilia RS3 Cube Inline Triple. MotoGP 3 updates the real FIM MotoGP World Championship line-up as of the 2002 season to include the new four-stroke 990cc machines, their colors, their sponsors, their sounds and their riders. Motorcycle road racing fans and racers – all the way up to professionals who have admitted to using the game to learn unfamiliar international racetracks – have fallen in love with the incredible accuracy and realistic action of Namco’s MotoGP series of games, so it was only appropriate to do a review of the latest version. Namco’s MotoGP 3 for Sony’s Playstation 2, the much anticipated follow-up to the company’s earlier two versions of the game, reached stores Wednesday, March 19 and looks to be another hit. Copyright 2003, Roadracing World Publishing, Inc.
